//: C03:SimpleStruct3.cpp
// From Thinking in C++, 2nd Edition
// Available at http://www.BruceEckel.com
// (c) Bruce Eckel 1999
// Copyright notice in Copyright.txt
// Using pointers to structs
typedef struct Structure3 {
    char c;
    int i;
    float f;
    double d;
} Structure3;

int main()
{
    Structure3 s1, s2;
    Structure3* sp = &s1;
    sp->c = 'a';
    sp->i = 1;
    sp->f = 3.14;
    sp->d = 0.00093;
    sp = &s2; // Point to a different struct object
    sp->c = 'a';
    sp->i = 1;
    sp->f = 3.14;
    sp->d = 0.00093;
} ///:~
